Saturday, September 16, 2006

Presenting Individual Dual Fire

The individual dual fire system is an extension and combination of previous hacks in ZDoom's inventory and weapon systems.  The general outline for the system is this: the right handed weapon is controlled by the Ready, Fire, and AltFire states, while the left hand is governed completely by the Flash states.  The Right weapon is triggered in the same way as usual, while the left weapon is triggered by inventory items.  By using inventory items, both weapons can trigger independently from each other, so they can be fired sequentially or simotaneously.

One forseeable problem with the technology is the burden this places on the user.  Instead of having a single way for fire the weapons, he must manage two buttons per gun.  We feel that the technology and keyboard is capable of creating a solution, namely by allowing the engine to handle things like running for the player.  An advanced mouse, preferably with easy to reach buttons, eases the task as well.

We hope that you will enjoy the Individual Dual Fire system.  Our first weapon to be rolled out with this design is the Glock.

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